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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionActorDescInitData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< uint8 > & GetSerializedData () |
WorldPartition/WorldPartitionActorDesc.h | ||
const TArray< uint8 > & GetSerializedData () |
WorldPartition/WorldPartitionActorDesc.h |
GetSerializedData()
| Name | GetSerializedData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDesc.h" |
TArray < uint8 > & GetSerializedData()
GetSerializedData()
| Name | GetSerializedData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDesc.h" |
const TArray < uint8 > & GetSerializedData() const