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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionActorDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/WorldPartitionActorDesc.h | |||
virtual void Init
(
const FWorldPartitionActorDescInitData& DescData |
WorldPartition/WorldPartitionActorDesc.h |
Init(const AActor *)
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDesc.cpp |
virtual void Init
(
const AActor * InActor
)
Init(const FWorldPartitionActorDescInitData &)
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDesc.cpp |
virtual void Init
(
const FWorldPartitionActorDescInitData & DescData
)