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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionActorDesc
| Name | FContainerInstance |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include Path | #include "WorldPartition/WorldPartitionActorDesc.h" |
Syntax
struct FContainerInstance
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSupportsPartialEditorLoading | bool | WorldPartition/WorldPartitionActorDesc.h | ||
| ClusterMode | EContainerClusterMode | WorldPartition/WorldPartitionActorDesc.h | ||
| Container | const UActorDescContainer * | WorldPartition/WorldPartitionActorDesc.h | ||
| ContainerInstance | UActorDescContainerInstance * | WorldPartition/WorldPartitionActorDesc.h | ||
| FilteredActors | TMap< FActorContainerID, TSet< FGuid > > | WorldPartition/WorldPartitionActorDesc.h | ||
| LoadedLevel | ULevel * | WorldPartition/WorldPartitionActorDesc.h | ||
| Transform | FTransform | WorldPartition/WorldPartitionActorDesc.h |