Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldDataLayersReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/ContentBundle/WorldDataLayerReference.h | |||
const AWorldDataLayers * operator-> () |
WorldPartition/ContentBundle/WorldDataLayerReference.h |
operator->()
| Name | operator-> |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/WorldDataLayerReference.h |
| Include Path | #include "WorldPartition/ContentBundle/WorldDataLayerReference.h" |
AWorldDataLayers * operator->()
operator->()
| Name | operator-> |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/WorldDataLayerReference.h |
| Include Path | #include "WorldPartition/ContentBundle/WorldDataLayerReference.h" |
const AWorldDataLayers * operator->() const