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API > API/Runtime > API/Runtime/Engine
| Name | FWorkingColorSpaceShaderParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include Path | #include "SceneManagement.h" |
Syntax
class FWorkingColorSpaceShaderParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWorkingColorSpaceShaderParameters() |
SceneManagement.h |
Structs
| Name | Remarks |
|---|---|
| FTypeInfo | |
| zzFirstMemberId | |
| zzNextMemberIdbIsSRGB | |
| zzNextMemberIdFromAP0 | |
| zzNextMemberIdFromAP1 | |
| zzNextMemberIdFromXYZ | |
| zzNextMemberIdToAP0 | |
| zzNextMemberIdToAP1 | |
| zzNextMemberIdToXYZ |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | SceneManagement.h | |
| zzLastMemberId | zzNextMemberIdbIsSRGB | SceneManagement.h | |
| zzMemberFunc | zzFuncPtr(*) | SceneManagement.h | |
| zzMemberIdbIsSRGB | zzNextMemberIdFromAP0 | SceneManagement.h | |
| zzMemberIdFromAP0 | zzNextMemberIdToAP0 | SceneManagement.h | |
| zzMemberIdFromAP1 | zzNextMemberIdToAP1 | SceneManagement.h | |
| zzMemberIdFromXYZ | zzNextMemberIdToXYZ | SceneManagement.h | |
| zzMemberIdToAP0 | zzNextMemberIdFromAP1 | SceneManagement.h | |
| zzMemberIdToAP1 | zzNextMemberIdFromXYZ | SceneManagement.h | |
| zzMemberIdToXYZ | zzFirstMemberId | SceneManagement.h | |
| zzTThisStruct | FWorkingColorSpaceShaderParameters | SceneManagement.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsSRGB | TShaderParameterTypeInfo< uint32 >::TAlignedType | SceneManagement.h | ||
| FromAP0 | TShaderParameterTypeInfo< FMatrix44f >::TAlignedType | SceneManagement.h | ||
| FromAP1 | TShaderParameterTypeInfo< FMatrix44f >::TAlignedType | SceneManagement.h | ||
| FromXYZ | TShaderParameterTypeInfo< FMatrix44f >::TAlignedType | SceneManagement.h | ||
| ToAP0 | TShaderParameterTypeInfo< FMatrix44f >::TAlignedType | SceneManagement.h | ||
| ToAP1 | TShaderParameterTypeInfo< FMatrix44f >::TAlignedType | SceneManagement.h | ||
| ToXYZ | TShaderParameterTypeInfo< FMatrix44f >::TAlignedType | SceneManagement.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FWorkingColorSpaceShaderParameters& InContents, |
SceneManagement.h | ||
static ENGINE_API const FShaderParametersMetadata * GetStructMetadata() |
SceneManagement.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
SceneManagement.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdToXYZ, |
SceneManagement.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdFromXYZ, |
SceneManagement.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdToAP1, |
SceneManagement.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdFromAP1, |
SceneManagement.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdToAP0, |
SceneManagement.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdFromAP0, |
SceneManagement.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdbIsSRGB, |
SceneManagement.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
SceneManagement.h |