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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWindSourceSceneProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWindSourceSceneProxy
(
const FVector& InDirection, |
Initialization constructor. | SceneProxies/WindSourceSceneProxy.h | |
FWindSourceSceneProxy
(
const FVector& InPosition, |
Initialization constructor. | SceneProxies/WindSourceSceneProxy.h |
FWindSourceSceneProxy(const FVector &, float, float, float, float)
Description
Initialization constructor.
| Name | FWindSourceSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneProxies/WindSourceSceneProxy.h |
| Include Path | #include "SceneProxies/WindSourceSceneProxy.h" |
FWindSourceSceneProxy
(
const FVector & InDirection,
float InStrength,
float InSpeed,
float InMinGustAmt,
float InMaxGustAmt
)
FWindSourceSceneProxy(const FVector &, float, float, float, float, float)
Description
Initialization constructor.
| Name | FWindSourceSceneProxy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneProxies/WindSourceSceneProxy.h |
| Include Path | #include "SceneProxies/WindSourceSceneProxy.h" |
FWindSourceSceneProxy
(
const FVector & InPosition,
float InStrength,
float InSpeed,
float InMinGustAmt,
float InMaxGustAmt,
float InRadius
)