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API > API/Runtime > API/Runtime/Engine
| Name | FViewShaderParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
Syntax
class FViewShaderParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FViewShaderParameters() |
SceneView.h |
Structs
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | SceneView.h | |
| zzLastMemberId | zzNextMemberIdInstancedView | SceneView.h | |
| zzMemberFunc | zzFuncPtr(*) | SceneView.h | |
| zzMemberIdInstancedView | zzNextMemberIdView | SceneView.h | |
| zzMemberIdView | zzFirstMemberId | SceneView.h | |
| zzTThisStruct | FViewShaderParameters | SceneView.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstancedView | TShaderParameterTypeInfo< TUniformBufferBinding< FInstancedViewUniformShaderParameters > >::TAlignedType | SceneView.h | ||
| View | TShaderParameterTypeInfo< TUniformBufferBinding< FViewUniformShaderParameters > >::TAlignedType | SceneView.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FViewShaderParameters& InContents, |
SceneView.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
SceneView.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdView, |
SceneView.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdInstancedView, |
SceneView.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
SceneView.h |