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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FVectorFieldTextureAccessor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVectorFieldTextureAccessor
(
UVectorField* InVectorField |
VectorField/VectorFieldStatic.h | ||
FVectorFieldTextureAccessor
(
const FVectorFieldTextureAccessor& rhs |
VectorField/VectorFieldStatic.h |
FVectorFieldTextureAccessor(UVectorField *)
| Name | FVectorFieldTextureAccessor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h |
| Include Path | #include "VectorField/VectorFieldStatic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/VectorField.cpp |
FVectorFieldTextureAccessor
(
UVectorField * InVectorField
)
FVectorFieldTextureAccessor(const FVectorFieldTextureAccessor &)
| Name | FVectorFieldTextureAccessor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h |
| Include Path | #include "VectorField/VectorFieldStatic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/VectorField.cpp |
FVectorFieldTextureAccessor
(
const FVectorFieldTextureAccessor & rhs
)