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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FUpdatedComponentAsyncOutput
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/CharacterMovementComponentAsync.h |
| Include | #include "CharacterMovementComponentAsync.h" |
void AddUniqueSpeculativeOverlap
&40;
const FOverlapInfo & NewOverlap
&41;
Remarks
Stolen from prim component TODO dedupe Helper for adding an FOverlapInfo uniquely to an Array, using IndexOfOverlapFast and knowing that at least one overlap is valid (non-null