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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FUniformExpressionSet
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetTextureValue
(
int32 Index, |
MaterialShared.h | ||
void GetTextureValue
(
int32 Index, |
MaterialShared.h | ||
void GetTextureValue
(
EMaterialTextureParameterType Type, |
MaterialShared.h |
GetTextureValue(int32, const FMaterialRenderContext &, const FMaterial &, const URuntimeVirtualTexture *&)
| Name | GetTextureValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp |
void GetTextureValue
(
int32 Index,
const FMaterialRenderContext & Context,
const FMaterial & Material,
const URuntimeVirtualTexture *& OutValue
) const
GetTextureValue(int32, const FMaterialRenderContext &, const FMaterial &, const USparseVolumeTexture *&)
| Name | GetTextureValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp |
void GetTextureValue
(
int32 Index,
const FMaterialRenderContext & Context,
const FMaterial & Material,
const USparseVolumeTexture *& OutValue
) const
GetTextureValue(EMaterialTextureParameterType, int32, const FMaterialRenderContext &, const FMaterial &, const UTexture *&)
| Name | GetTextureValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/MaterialShared.h |
| Include Path | #include "MaterialShared.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp |
void GetTextureValue
(
EMaterialTextureParameterType Type,
int32 Index,
const FMaterialRenderContext & Context,
const FMaterial & Material,
const UTexture *& OutValue
) const