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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureRenderTarget2DResource
Description
Updates (resolves) the render target texture. Optionally clears the contents of the render target to the clear color. This is only called by the rendering thread.
Virtual Inheritance
- FDeferredUpdateResource::UpdateDeferredResource → FTextureRenderTarget2DResource::UpdateDeferredResource
| Name | UpdateDeferredResource |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include Path | #include "TextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp |
virtual void UpdateDeferredResource
(
FRHICommandListImmediate & RHICmdList,
bool bClearRenderTarget
)