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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FTextureRenderTarget2DResource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Resize
(
int32 NewSizeX, |
TextureResource.h | ||
void Resize
(
FRHICommandListBase& RHICmdList, |
TextureResource.h |
Resize(int32, int32, int32)
| Name | Resize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include Path | #include "TextureResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/TextureRenderTarget2D.cpp |
void Resize
(
int32 NewSizeX,
int32 NewSizeY,
int32 NewNumMips
)
Resize(FRHICommandListBase &, int32, int32, bool)
| Name | Resize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/TextureResource.h |
| Include Path | #include "TextureResource.h" |
void Resize
(
FRHICommandListBase & RHICmdList,
int32 NewSizeX,
int32 NewSizeY,
bool bAutoGenerateMips
)