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API > API/Runtime > API/Runtime/Engine
Editable texture parameter.
| Name | FTextureParameterValue |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialInstance.h |
| Include Path | #include "Materials/MaterialInstance.h" |
Syntax
USTRUCT (BlueprintType )
struct FTextureParameterValue
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextureParameterValue
(
const FMaterialParameterInfo& InParameterInfo, |
Materials/MaterialInstance.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ValueType | const UTexture * | Materials/MaterialInstance.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExpressionGUID | FGuid | Materials/MaterialInstance.h | ||
| ParameterInfo | FMaterialParameterInfo | Materials/MaterialInstance.h |
|
|
| ParameterValue | TObjectPtr< class UTexture > | Materials/MaterialInstance.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetValue
(
FMaterialParameterMetadata& OutResult |
Materials/MaterialInstance.h | ||
bool IsOverride() |
Materials/MaterialInstance.h | ||
bool IsValid() |
Materials/MaterialInstance.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ValueType GetValue
(
const FTextureParameterValue& Parameter |
Materials/MaterialInstance.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FTextureParameterValue& Other |
Materials/MaterialInstance.h | ||
bool operator==
(
const FTextureParameterValue& Other |
Materials/MaterialInstance.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParameterName_DEPRECATED | FName | Materials/MaterialInstance.h |