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It represents a texture object value.
| Name | FTextureObject |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include Path | #include "Materials/MaterialIR.h" |
Syntax
struct FTextureObject : public MIR::TValue< VK_TextureObject >
Inheritance Hierarchy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Analysis_UniformParameterIndex | int32 | Index of this parameter in the uniform expression set. | Materials/MaterialIR.h | |
| SamplerType | EMaterialSamplerType | The sampler type associated to this texture object. | Materials/MaterialIR.h | |
| Texture | UTexture * | The texture object. | Materials/MaterialIR.h |