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Describes how textures are sampled for materials
| Name | EMaterialSamplerType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
enum EMaterialSamplerType
{
SAMPLERTYPE_Color,
SAMPLERTYPE_Grayscale,
SAMPLERTYPE_Alpha,
SAMPLERTYPE_Normal,
SAMPLERTYPE_Masks,
SAMPLERTYPE_DistanceFieldFont,
SAMPLERTYPE_LinearColor,
SAMPLERTYPE_LinearGrayscale,
SAMPLERTYPE_Data,
SAMPLERTYPE_External,
SAMPLERTYPE_VirtualColor,
SAMPLERTYPE_VirtualGrayscale,
SAMPLERTYPE_VirtualAlpha,
SAMPLERTYPE_VirtualNormal,
SAMPLERTYPE_VirtualMasks,
SAMPLERTYPE_VirtualLinearColor,
SAMPLERTYPE_VirtualLinearGrayscale,
SAMPLERTYPE_MAX,
}
Values
| Name | Remarks |
|---|---|
| SAMPLERTYPE_Color | |
| SAMPLERTYPE_Grayscale | |
| SAMPLERTYPE_Alpha | |
| SAMPLERTYPE_Normal | |
| SAMPLERTYPE_Masks | |
| SAMPLERTYPE_DistanceFieldFont | |
| SAMPLERTYPE_LinearColor | |
| SAMPLERTYPE_LinearGrayscale | |
| SAMPLERTYPE_Data | |
| SAMPLERTYPE_External | |
| SAMPLERTYPE_VirtualColor | |
| SAMPLERTYPE_VirtualGrayscale | |
| SAMPLERTYPE_VirtualAlpha | |
| SAMPLERTYPE_VirtualNormal | |
| SAMPLERTYPE_VirtualMasks | |
| SAMPLERTYPE_VirtualLinearColor | No DistanceFiledFont Virtual |
| SAMPLERTYPE_VirtualLinearGrayscale | |
| SAMPLERTYPE_MAX |