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Describes a mip that gets updated through FTextureStreamIn.
| Name | FTextureMipInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Streaming/TextureMipDataProvider.h |
| Include Path | #include "Streaming/TextureMipDataProvider.h" |
Syntax
struct FTextureMipInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArraySize | uint32 | Streaming/TextureMipDataProvider.h | ||
| CubeFace | ECubeFace | Streaming/TextureMipDataProvider.h | ||
| DataSize | uint64 | Streaming/TextureMipDataProvider.h | ||
| DepthPitch | uint32 | Streaming/TextureMipDataProvider.h | ||
| DestData | void * | Streaming/TextureMipDataProvider.h | ||
| Format | EPixelFormat | Streaming/TextureMipDataProvider.h | ||
| RowPitch | uint32 | Streaming/TextureMipDataProvider.h | ||
| SizeX | uint32 | Streaming/TextureMipDataProvider.h | ||
| SizeY | uint32 | Streaming/TextureMipDataProvider.h | ||
| SizeZ | uint32 | Streaming/TextureMipDataProvider.h |