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Unreal Engine C++ API Reference > Runtime > Engine > FSystemSettings
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SystemSettings.h |
Include | #include "SystemSettings.h" |
Source | /Engine/Source/Runtime/Engine/Private/SystemSettings.cpp |
void Initialize
&40;
bool bSetupForEditor
&41;
Remarks
Initializes system settings and included texture LOD settings.
Parameters
Name | Description |
---|---|
bSetupForEditor | Whether to initialize settings for Editor |