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API > API/Runtime > API/Runtime/Engine
| Name | FSubUVDerivedData |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/SubUVAnimation.h |
| Include Path | #include "Particles/SubUVAnimation.h" |
Syntax
class FSubUVDerivedData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoundingGeometry | TArray< FVector2f > | Particles/SubUVAnimation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Build
(
UTexture2D* SubUVTexture, |
Particles/SubUVAnimation.h | ||
void Serialize
(
FStructuredArchive::FSlot Slot |
Particles/SubUVAnimation.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Particles/SubUVAnimation.h | |||
static void GetFeedback
(
UTexture2D* SubUVTexture, |
Particles/SubUVAnimation.h |