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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStripDataFlags
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStripDataFlags
(
FArchive& Ar, |
Constructor. | EngineUtils.h | |
FStripDataFlags
(
FStructuredArchive::FSlot Slot, |
Constructor. | EngineUtils.h | |
FStripDataFlags
(
FArchive& Ar, |
Constructor. | EngineUtils.h | |
FStripDataFlags
(
FStructuredArchive::FSlot Slot, |
Constructor. | EngineUtils.h |
FStripDataFlags(FArchive &, uint8, const FPackageFileVersion &)
Description
Constructor. Serializes strip data flags. Global (engine) flags are automatically generated from target platform when saving. Class flags need to be defined by the user.
| Name | FStripDataFlags |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EngineUtils.cpp |
FStripDataFlags
(
FArchive & Ar,
uint8 InClassFlags,
const FPackageFileVersion & InVersion
)
Parameters
| Name | Remarks |
|---|---|
| Ar | Archive to serialize with. |
| InClassFlags | User defined per class flags . |
| InVersion | Minimal strip version required to serialize strip flags |
FStripDataFlags(FStructuredArchive::FSlot, uint8, const FPackageFileVersion &)
Description
Constructor. Serializes strip data flags. Global (engine) flags are automatically generated from target platform when saving. Class flags need to be defined by the user.
| Name | FStripDataFlags |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EngineUtils.cpp |
FStripDataFlags
(
FStructuredArchive::FSlot Slot,
uint8 InClassFlags,
const FPackageFileVersion & InVersion
)
Parameters
| Name | Remarks |
|---|---|
| Slot | Slot holding the archive to serialize with. |
| InClassFlags | User defined per class flags . |
| InVersion | Minimal strip version required to serialize strip flags |
FStripDataFlags(FArchive &, uint8, uint8, const FPackageFileVersion &)
Description
Constructor. Serializes strip data flags. Global (engine) flags are user defined and will not be automatically generated when saving. Class flags also need to be defined by the user.
| Name | FStripDataFlags |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EngineUtils.cpp |
FStripDataFlags
(
FArchive & Ar,
uint8 InGlobalFlags,
uint8 InClassFlags,
const FPackageFileVersion & InVersion
)
Parameters
| Name | Remarks |
|---|---|
| Ar | Archive to serialize with. |
| InGlobalFlags | Engine flags |
| InClassFlags | User defined per class flags. |
| InVersion | Minimal version required to serialize strip flags |
FStripDataFlags(FStructuredArchive::FSlot, uint8, uint8, const FPackageFileVersion &)
Description
Constructor. Serializes strip data flags. Global (engine) flags are user defined and will not be automatically generated when saving. Class flags also need to be defined by the user.
| Name | FStripDataFlags |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/EngineUtils.cpp |
FStripDataFlags
(
FStructuredArchive::FSlot Slot,
uint8 InGlobalFlags,
uint8 InClassFlags,
const FPackageFileVersion & InVersion
)
Parameters
| Name | Remarks |
|---|---|
| Slot | Slot holding the archive to serialize with. |
| InGlobalFlags | Engine flags. |
| InClassFlags | User defined per class flags. |
| InVersion | Minimal version required to serialize strip flags |