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Helper class for serializing flags describing which data have been stripped (if any).
| Name | FStripDataFlags |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include Path | #include "EngineUtils.h" |
Syntax
class FStripDataFlags
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStripDataFlags
(
FArchive& Ar, |
Constructor. | EngineUtils.h | |
FStripDataFlags
(
FStructuredArchive::FSlot Slot, |
Constructor. | EngineUtils.h | |
FStripDataFlags
(
FArchive& Ar, |
Constructor. | EngineUtils.h | |
FStripDataFlags
(
FStructuredArchive::FSlot Slot, |
Constructor. | EngineUtils.h |
Enums
Public
| Name | Remarks |
|---|---|
| EStrippedData | Engine strip flags |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassStripFlags | uint8 | Serialized per-class strip flags (user defined, up to 8 flags). | EngineUtils.h | |
| GlobalStripFlags | uint8 | Serialized engine strip flags (up to 8 flags). | EngineUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsAudioVisualDataStripped() |
Checks if FStripDataFlags::AudioVisual flag is set or not | EngineUtils.h | |
bool IsClassDataStripped
(
uint8 InFlags |
Checks if user defined flags are set or not.@InFlags - User defined flags to check. | EngineUtils.h | |
bool IsDataNeededForCookingStripped () |
Checks if FStripDataFlags::NeededForCooking flag is set or not. | EngineUtils.h | |
bool IsEditorDataStripped() |
Checks if FStripDataFlags::Editor flag is set or not | EngineUtils.h |