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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStreamingDescriptor
Represents a streaming grid
| Name | FStreamingGrid |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingDescriptor.h |
| Include Path | #include "WorldPartition/WorldPartitionStreamingDescriptor.h" |
Syntax
struct FStreamingGrid
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bounds | FBox | Bounds of this grid | WorldPartition/WorldPartitionStreamingDescriptor.h | |
| CellSize | int32 | If set (over zero), represents the cell size of the grid | WorldPartition/WorldPartitionStreamingDescriptor.h | |
| ExternalStreamingObjects | TArray< FString > | ExternalStreaming Objects for this grid | WorldPartition/WorldPartitionStreamingDescriptor.h | |
| LoadingRange | int32 | If set (over zero) , represents the default loading range of the grid | WorldPartition/WorldPartitionStreamingDescriptor.h | |
| Name | FName | Name of this grid | WorldPartition/WorldPartitionStreamingDescriptor.h | |
| StreamingCells | TArray< FStreamingCell > | Streaming cells of this grid | WorldPartition/WorldPartitionStreamingDescriptor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DumpStateLog
(
FHierarchicalLogArchive& Ar |
WorldPartition/WorldPartitionStreamingDescriptor.h |