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Base struct to hold type tag data for TStreamableHandleContextData.
| Name | FStreamableHandleContextDataBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
| Include Path | #include "Engine/StreamableManager.h" |
Syntax
struct FStreamableHandleContextDataBase : public TSharedFromThis< FStreamableHandleContextDataBase, ESPMode::ThreadSafe >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FStreamableHandleContextDataBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStreamableHandleContextDataBase
(
TStreamableHandleContextDataTypeID TypeId |
Engine/StreamableManager.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceTypeId | TStreamableHandleContextDataTypeID | Engine/StreamableManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TStreamableHandleContextDataTypeID GetInstanceTypeId() |
Engine/StreamableManager.h | ||
bool IsType() |
Engine/StreamableManager.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TStreamableHandleContextDataTypeID AllocateClassTypeId() |
Engine/StreamableManager.h |