Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FShader
- FGlobalShader
- FStereoLayerPS_Base
- FStereoLayerPS
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h |
| Include | #include "StereoLayerRendering.h" |
Syntax
class FStereoLayerPS : public FStereoLayerPS_Base
Remarks
A pixel shader for rendering a transformed textured element.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStereoLayerPS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ShouldCompilePermutation
(
const FGlobalShaderPermutationParameters& Parameters |