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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FShader
- FGlobalShader
- FStereoLayerPS_Base
- FStereoLayerPS
- FStereoLayerPS_External
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StereoLayerRendering.h |
| Include | #include "StereoLayerRendering.h" |
Syntax
class FStereoLayerPS_Base : public FGlobalShader
Constructors
| Type | Name | Description | |
|---|---|---|---|
FStereoLayerPS_Base
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer, |
Functions
| Type | Name | Description | |
|---|---|---|---|
LAYOUT_FIELD
(
FShaderResourceParameter, |
|||
LAYOUT_FIELD
(
FShaderResourceParameter, |
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LAYOUT_FIELD
(
FShaderParameter, |
|||
| void | SetParameters
(
FRHIBatchedShaderParameters& BatchedParameters, |
||
| void | SetParameters
(
FRHICommandList& RHICmdList, |
||
| bool | ShouldCompilePermutation
(
const FGlobalShaderPermutationParameters& Parameters |