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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticSwitchParameter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticParameterSet.h |
| Include | #include "StaticParameterSet.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
void AppendKeyString
(
FString & KeyString
) const