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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
class FStaticPrimitiveDrawInterface
Remarks
An interface used to query a primitive for its static elements.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | DrawMesh
(
const FMeshBatch& Mesh, |
||
| void | ReserveMemoryForMeshes
(
int32 MeshNum |
Reserve memory for specified number of meshes in order to minimize number of allocations inside DrawMesh. | |
| void | SetHitProxy
(
HHitProxy* HitProxy |