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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshStaticLightingTexture- > API/Runtime/Engine/FStaticMeshStaticLightingTexture-/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/StaticMeshLight.h |
| Include | #include "StaticMeshLight.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMeshLight.cpp |
FStaticMeshStaticLightingTextureMapping
(
UStaticMeshComponent * InPrimitive,
int32 InLODIndex,
FStaticLightingMesh * InMesh,
int32 InSizeX,
int32 InSizeY,
int32 InTextureCoordinateIndex,
bool bPerformFullQualityRebuild
)
Remarks
Initialization constructor.