Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticMeshInstanceData > API/Runtime/Engine/FStaticMeshInstanceData/SetInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticMeshResources.h |
Include | #include "StaticMeshResources.h" |
void SetInstance
&40;
int32 InstanceIndex,
const FMatrix44f & Transform
&41;