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Unreal Engine C++ API Reference > Runtime > Engine
Deprecated * Material layers are no longer material parameters, use FStaticParameterSet::MaterialLayers
Inheritance Hierarchy
- FStaticParameterBase
- FStaticMaterialLayersParameter
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/StaticParameterSet.h |
Include | #include "StaticParameterSet.h" |
Syntax
struct FStaticMaterialLayersParameter : public FStaticParameterBase
Variables
Type | Name | Description | |
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FMaterialLayersFunctions | Value |
Classes
Type | Name | Description | |
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ID |