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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticLightingMapping
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FStaticLightingMapping
(
const FArchive& |
StaticLighting.h | ||
FStaticLightingMapping
(
FStaticLightingMesh* InMesh, |
Initialization constructor. | StaticLighting.h |
FStaticLightingMapping(const FArchive &)
| Name | FStaticLightingMapping |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticLighting.h |
| Include Path | #include "StaticLighting.h" |
FStaticLightingMapping
(
const FArchive &
)
FStaticLightingMapping(FStaticLightingMesh , UObject )
Description
Initialization constructor.
| Name | FStaticLightingMapping |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/StaticLighting.h |
| Include Path | #include "StaticLighting.h" |
FStaticLightingMapping
(
FStaticLightingMesh * InMesh,
UObject * InOwner
)