Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticComponentMaskValue
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Materials/MaterialParameters.h | |||
FStaticComponentMaskValue
(
bool InR, |
Materials/MaterialParameters.h |
FStaticComponentMaskValue()
| Name | FStaticComponentMaskValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialParameters.h |
| Include Path | #include "Materials/MaterialParameters.h" |
FStaticComponentMaskValue()
FStaticComponentMaskValue(bool, bool, bool, bool)
| Name | FStaticComponentMaskValue |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialParameters.h |
| Include Path | #include "Materials/MaterialParameters.h" |
FStaticComponentMaskValue
(
bool InR,
bool InG,
bool InB,
bool InA
)