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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStaticComponentMaskParameter
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
StaticParameterSet.h |
|
|
|
StaticParameterSet.h |
|
FStaticComponentMaskParameter()
| |
|
| Name |
FStaticComponentMaskParameter |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/StaticParameterSet.h |
| Include Path |
#include "StaticParameterSet.h" |
FStaticComponentMaskParameter()
FStaticComponentMaskParameter(const FMaterialParameterInfo &, bool, bool, bool, bool, bool, FGuid)
| |
|
| Name |
FStaticComponentMaskParameter |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/StaticParameterSet.h |
| Include Path |
#include "StaticParameterSet.h" |
FStaticComponentMaskParameter
(
const FMaterialParameterInfo & InInfo,
bool InR,
bool InG,
bool InB,
bool InA,
bool InOverride,
FGuid InGuid
)