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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FStateMachineStateDebugData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/AnimBlueprintGeneratedClass.h | |||
FStateMachineStateDebugData
(
int32 InStateMachineIndex, |
Animation/AnimBlueprintGeneratedClass.h |
FStateMachineStateDebugData()
| Name | FStateMachineStateDebugData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include Path | #include "Animation/AnimBlueprintGeneratedClass.h" |
FStateMachineStateDebugData()
FStateMachineStateDebugData(int32, int32, float, float)
| Name | FStateMachineStateDebugData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimBlueprintGeneratedClass.h |
| Include Path | #include "Animation/AnimBlueprintGeneratedClass.h" |
FStateMachineStateDebugData
(
int32 InStateMachineIndex,
int32 InStateIndex,
float InWeight,
float InElapsedTime
)