Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FStaticMeshSceneProxy
- TSplineMeshSceneProxyCommon
- FSplineMeshSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SplineMeshSceneProxy.h |
| Include | #include "SplineMeshSceneProxy.h" |
Syntax
class FSplineMeshSceneProxy :
public FStaticMeshSceneProxy ,
public TSplineMeshSceneProxyCommon< FSplineMeshSceneProxy >
Remarks
Scene proxy for SplineMesh instance
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSplineMeshSceneProxy
(
USplineMeshComponent* InComponent |
Overridden from FStaticMeshSceneProxy
| Type | Name | Description | |
|---|---|---|---|
| bool | GetCollisionMeshElement
(
int32 LODIndex, |
Sets up a collision FMeshBatch for a specific LOD and element. | |
| bool | GetMeshElement
(
int32 LODIndex, |
Sets up a FMeshBatch for a specific LOD and element. | |
| bool | GetShadowMeshElement
(
int32 LODIndex, |
Sets up a shadow FMeshBatch for a specific LOD. | |
| bool | GetWireframeMeshElement
(
int32 LODIndex, |
Sets up a wireframe FMeshBatch for a specific LOD. |
Overridden from FPrimitiveSceneProxy
| Type | Name | Description | |
|---|---|---|---|
| SIZE_T | GetTypeHash () |
Return a type (or subtype) specific hash for sorting purposes | |
| void | OnTransformChanged
(
FRHICommandListBase& RHICmdList |
Called to notify the proxy when its transform has been updated. |