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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSplineMeshComponentDescriptor
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Engine/SplineMeshComponentDescriptor.h |
|
|
|
Engine/SplineMeshComponentDescriptor.h |
|
FSplineMeshComponentDescriptor()
| |
|
| Name |
FSplineMeshComponentDescriptor |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/SplineMeshComponentDescriptor.h |
| Include Path |
#include "Engine/SplineMeshComponentDescriptor.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/SplineMeshComponentDescriptor.cpp |
FSplineMeshComponentDescriptor()
FSplineMeshComponentDescriptor(const FSoftSplineMeshComponentDescriptor &)
| |
|
| Name |
FSplineMeshComponentDescriptor |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/SplineMeshComponentDescriptor.h |
| Include Path |
#include "Engine/SplineMeshComponentDescriptor.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/SplineMeshComponentDescriptor.cpp |
FSplineMeshComponentDescriptor
(
const FSoftSplineMeshComponentDescriptor & Other
)