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| Name | FSoundSpectrumAnalyzerDelegateSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h |
| Include Path | #include "Sound/SoundSubmix.h" |
Syntax
struct FSoundSpectrumAnalyzerDelegateSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AutoRangeAttackTime | float | The time in seconds for the range to expand to a new observed range. | Sound/SoundSubmix.h | |
| AutoRangeReleaseTime | float | The time in seconds for the range to shrink to a new observed range. | Sound/SoundSubmix.h | |
| BandSettings | TArray< FSoundSubmixSpectralAnalysisBandSettings > | Settings for individual bands. | Sound/SoundSubmix.h | |
| bDoAutoRange | bool | If true, the band values are tracked to always have values between 0 and 1. | Sound/SoundSubmix.h | |
| bDoNormalize | bool | If true, returned values are scaled between 0 and 1. | Sound/SoundSubmix.h | |
| DecibelNoiseFloor | float | The decibel level considered silence. | Sound/SoundSubmix.h | |
| UpdateRate | float | Number of times a second the delegate is triggered. | Sound/SoundSubmix.h |