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| Name | FSoundSubmixSpectralAnalysisBandSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmixSend.h |
| Include Path | #include "Sound/SoundSubmixSend.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundSubmixSpectralAnalysisBandSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttackTimeMsec | int32 | The attack time for the FFT band interpolation for delegate callback. | Sound/SoundSubmixSend.h |
|
| BandFrequency | float | The frequency band for the magnitude to analyze. | Sound/SoundSubmixSend.h |
|
| QFactor | float | The ratio of the bandwidth divided by the center frequency. Only used when the spectral analysis type is set to Constant Q. | Sound/SoundSubmixSend.h |
|
| ReleaseTimeMsec | int32 | The release time for the FFT band interpolation for delegate callback. | Sound/SoundSubmixSend.h |
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