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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoftSplineMeshComponentDescript-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/SplineMeshComponentDescriptor.h | |||
FSoftSplineMeshComponentDescriptor
(
const FSplineMeshComponentDescriptor& Other |
Engine/SplineMeshComponentDescriptor.h |
FSoftSplineMeshComponentDescriptor()
| Name | FSoftSplineMeshComponentDescriptor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SplineMeshComponentDescriptor.h |
| Include Path | #include "Engine/SplineMeshComponentDescriptor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SplineMeshComponentDescriptor.cpp |
FSoftSplineMeshComponentDescriptor()
FSoftSplineMeshComponentDescriptor(const FSplineMeshComponentDescriptor &)
| Name | FSoftSplineMeshComponentDescriptor |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SplineMeshComponentDescriptor.h |
| Include Path | #include "Engine/SplineMeshComponentDescriptor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SplineMeshComponentDescriptor.cpp |
FSoftSplineMeshComponentDescriptor
(
const FSplineMeshComponentDescriptor & Other
)