Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSlateGameResources
Description
Takes paths from the Editor's "Copy Reference" button and turns them into paths accepted by this object.
Example: This: "SlateBrushAsset'/Game/UI/STeamAndHeroSelection/CS_Port_Brush.CS_Port_Brush'" into This: "/Game/UI/STeamAndHeroSelection/CS_Port_Brush"
| Name | GetCleanName |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Slate/SlateGameResources.h |
| Include Path | #include "Slate/SlateGameResources.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Slate/SlateGameResources.cpp |
FName GetCleanName
(
const FName & AssetName
) const