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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
class FSkyAtmosphereSceneProxy
Remarks
Represents a USkyAtmosphereComponent to the rendering thread.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bStaticLightingBuilt | ||
| FSkyAtmosphereRenderSceneInfo * | RenderSceneInfo |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSkyAtmosphereSceneProxy
(
const USkyAtmosphereComponent* InComponent |
Initialization constructor. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ApplyWorldOffset
(
const FVector3f& InOffset |
||
| float | |||
| float | |||
| FVector | GetAtmosphereLightDirection
(
int32 AtmosphereLightIndex, |
||
| const FAtmosphereSetup & | |||
| float | |||
| FLinearColor | |||
| float | |||
| void | UpdateTransform
(
const FTransform& ComponentTransform, |