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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSamplingInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FSkeletalMeshSamplingRegionBuiltData & GetRegionBuiltData
(
int32 RegionIndex |
Engine/SkeletalMeshSampling.h | ||
const FSkeletalMeshSamplingRegionBuiltData * GetRegionBuiltData
(
FName RegionName |
Engine/SkeletalMeshSampling.h |
GetRegionBuiltData(int32)
| Name | GetRegionBuiltData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h |
| Include Path | #include "Engine/SkeletalMeshSampling.h" |
const FSkeletalMeshSamplingRegionBuiltData & GetRegionBuiltData
(
int32 RegionIndex
) const
GetRegionBuiltData(FName)
| Name | GetRegionBuiltData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h |
| Include Path | #include "Engine/SkeletalMeshSampling.h" |
const FSkeletalMeshSamplingRegionBuiltData * GetRegionBuiltData
(
FName RegionName
) const