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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSimpleStreamableAssetManager
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Streaming/SimpleStreamableAssetManager.h |
|
|
|
Streaming/SimpleStreamableAssetManager.h |
|
Update(FUpdate &&)
| |
|
| Name |
Update |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Streaming/SimpleStreamableAssetManager.h |
| Include Path |
#include "Streaming/SimpleStreamableAssetManager.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Streaming/SimpleStreamableAssetManager.cpp |
static void Update
(
FUpdate && Record
)
Update(FUpdateLastRenderTime &&)
| |
|
| Name |
Update |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Streaming/SimpleStreamableAssetManager.h |
| Include Path |
#include "Streaming/SimpleStreamableAssetManager.h" |
| Source |
/Engine/Source/Runtime/Engine/Private/Streaming/SimpleStreamableAssetManager.cpp |
static void Update
(
FUpdateLastRenderTime && Record
)