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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSimpleElementHitProxyPS
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SimpleElementShaders.h | |||
FSimpleElementHitProxyPS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Serialize constant paramaters for this shader | SimpleElementShaders.h |
FSimpleElementHitProxyPS()
| Name | FSimpleElementHitProxyPS |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h |
| Include Path | #include "SimpleElementShaders.h" |
FSimpleElementHitProxyPS()
FSimpleElementHitProxyPS(const ShaderMetaType::CompiledShaderInitializerType &)
Description
Serialize constant paramaters for this shader
| Name | FSimpleElementHitProxyPS |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h |
| Include Path | #include "SimpleElementShaders.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp |
FSimpleElementHitProxyPS
(
const ShaderMetaType::CompiledShaderInitializerType & Initializer
)
true if any of the parameters were outdated
Parameters
| Name | Remarks |
|---|---|
| Ar | archive to serialize to |