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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSimpleElementHitProxyPS
| Name | InternalLinkType |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h |
| Include Path | #include "SimpleElementShaders.h" |
Syntax
template<int Counter>
struct InternalLinkType
Struct Specializations
| Name | Remarks |
|---|---|
| InternalLinkType< COUNTER - CounterBase > |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Initialize
(
FTypeLayoutDesc& TypeDesc |
SimpleElementShaders.h |