Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FSharedPoolPolicyData
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
Include | #include "GPUSkinVertexFactory.h" |
Syntax
static BucketSizes = { 16, 48, 96, 192, 384, 768, 1536, 3072, 4608, 6144, 7680, 9216, 12288, 65536, 131072, 262144, 786432, 1572864 };
Remarks
The bucket sizes