Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FSelectedLightmapSample > FSelectedLightmapSample
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LightMap.h |
Include | #include "LightMap.h" |
FSelectedLightmapSample
&40;
UPrimitiveComponent &42; InComponent,
int32 InNodeIndex,
FLightMapRef & InLightmap,
FVector InPosition,
int32 InLocalX,
int32 InLocalY,
int32 InMappingSizeX,
int32 InMappingSizeY
&41;
Remarks
Constructor used for a texture lightmap sample