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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSectionReference
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Engine/SkinnedAssetCommon.h |
|
|
|
Engine/SkinnedAssetCommon.h |
|
FSectionReference()
| |
|
| Name |
FSectionReference |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAssetCommon.h |
| Include Path |
#include "Engine/SkinnedAssetCommon.h" |
FSectionReference()
FSectionReference(const int32 &)
| |
|
| Name |
FSectionReference |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Engine/SkinnedAssetCommon.h |
| Include Path |
#include "Engine/SkinnedAssetCommon.h" |
FSectionReference
(
const int32 & InSectionIndex
)