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Pushes a simple tag onto the shared context stack.
| Name | FScopedGraphTag |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/AnimNodeMessages.h |
| Include Path | #include "Animation/AnimNodeMessages.h" |
Syntax
struct FScopedGraphTag
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedGraphTag
(
const FAnimationBaseContext& InContext, |
Animation/AnimNodeMessages.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedGraphTag() |
Animation/AnimNodeMessages.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SharedContext | FAnimationUpdateSharedContext * | Shared context that we push messages into. | Animation/AnimNodeMessages.h | |
| Tag | FName | The tag that we pushed. | Animation/AnimNodeMessages.h |