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API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UnrealEngine.h |
| Include | #include "UnrealEngine.h" |
Syntax
struct FScopedDetailTickStats
Remarks
Scoped helper structure for capturing tick time.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FScopedDetailTickStats
(
FDetailedTickStats& InDetailedTickStats, |
Constructor, keeping track of object and start time. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Destructor, calculating delta time and updating global helper. |