Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FScopedActorRoleSwap |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/DataReplication.h |
| Include Path | #include "Net/DataReplication.h" |
Syntax
class FScopedActorRoleSwap
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedActorRoleSwap
(
AActor* InActor |
Net/DataReplication.h | ||
FScopedActorRoleSwap
(
const FScopedActorRoleSwap& |
Net/DataReplication.h | ||
FScopedActorRoleSwap
(
FScopedActorRoleSwap&& Other |
Net/DataReplication.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedActorRoleSwap() |
Net/DataReplication.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actor | AActor * | Net/DataReplication.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedActorRoleSwap & operator=
(
const FScopedActorRoleSwap& |
Net/DataReplication.h | ||
FScopedActorRoleSwap & operator=
(
FScopedActorRoleSwap&& Other |
Net/DataReplication.h |